Shure MV-ONE-Z7 MoveMic Single Channel Wireless Lavalier
SKU: 89322229708

Shure MV-ONE-Z7 MoveMic Single Channel Wireless Lavalier

Sale price$125.55 Regular price$139.50
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Ships within 48 hours · Estimated delivery Jul 8 - Jul 13

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Description

Shure MV-ONE-Z7 MoveMic Single Channel Wireless LavalierDESCRIPTION MoveMic One is a single channel wireless clip on microphone for mobile content creators, videographers and journalists. Pairing directly to your smartphone and providing up to 24 hours of recording on the go, this modern take on the lavalier combines a compact form factor with speedy setup and superb audio quality. A powerful yet portable wireless microphone for mobile creators, MoveMic One is ready to help you capture the next big thing.

DESCRIPTION

MoveMic One is a single-channel wireless clip-on microphone for mobile content creators, videographers and journalists. Pairing directly to your smartphone and providing up to 24 hours of recording on the go, this modern take on the lavalier combines a compact form factor with speedy setup and superb audio quality. A powerful yet portable wireless microphone for mobile creators, MoveMic One is ready to help you capture the next big thing. Need two channels of audio? Check out MoveMic Two.

 

SPECIFICATIONS
  • Single-channel wireless microphone for mobile that pairs directly with your iOS or Android device using the Shure MOTIV video or audio apps.
  • Carefully designed to be as small and discreet as possible.
  • Created by the same Shure team behind the professional wireless microphone systems used by the world’s leading artists, venues and festivals.
  • 24 hours of recording on the go: MoveMic lavaliers provide eight hours of battery life within the microphone, with an additional two full charges ready in the convenient carrying case.
  • MoveMic One offers instant setup and connectivity, enabling you to record in seconds without missing a beat.
  • Realize the potential of receiver-free wireless, with one channel of high-quality audio transmitted directly to your phone.
  • Utilizing a custom acoustic design and proprietary wireless software, MoveMic achieves broadcast-quality audio quality beyond traditional mobile devices.
  • The free ShurePlus MOTIV apps allow you to customize your audio and video settings for optimal recording. Configure gain, limiter, EQ, compression, noise reduction and record within the apps.
  • Add the MoveMic Receiver (sold separately) for added compatibility with DSLR and mirrorless cameras, computers, as well as popular third-party mobile apps.
  • Rated IPX4, MoveMic One is designed to withstand rain, spills and splashes, ensuring your content is not limited by environmental conditions.
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 89322229708

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4.6 ★★★★★
Based on 161 reviews
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Verified Purchase
Mike Athey
Massapequa, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Belleville, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Lowell, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Chelsea, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 27, 2023
I
Verified Purchase
Internetaholic
Lowell, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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