Advanced Clutch XT-M/Race Sprung 6 Pad Kit (ME2-XTG6)
SKU: 97300781394

Advanced Clutch XT-M/Race Sprung 6 Pad Kit (ME2-XTG6)

Sale price$413.55 Regular price$459.50
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Description

Advanced Clutch XT-M/Race Sprung 6 Pad Kit (ME2-XTG6)ME2 XTG6 kit features an Xtreme pressure plate for the most demanding driver. ACT Xtreme pressure plates use exclusive diaphragm design to increase clamp load, reduce deflection and maximize clutch life. All diaphragms endure a four stage, heat treating process for unparalleled performance. ACT pressure plates have precision cover stampings to provide rigidity and consistency. ACT's 6 pad spring centered race disc features a spring center construction

ME2-XTG6 kit features an Xtreme pressure plate for the most demanding driver. ACT Xtreme pressure plates use exclusive diaphragm design to increase clamp load, reduce deflection and maximize clutch life. All diaphragms endure a four-stage, heat-treating process for unparalleled performance. ACT pressure plates have precision cover stampings to provide rigidity and consistency. ACT's 6-pad spring-centered race disc features a spring-center construction to properly damp torsional vibrations and resist failure under harsh conditions. ACT spring retainers utilize wraparound spring windows and thicker retainer stampings to provide spring support, reduce stress concentrations, and increase strength and reliability. With the 6-pad spring-centered race disc, engagement is harsher, but shifting is faster. The 6-pad spring-centered disc is recommended for larger clutch sizes to absorb more heat. Monoloc is a one-piece, direct replacement or upgrade to the standard, two-piece wedge collar and wire ring featured in pull-type clutches. The spring tension of the segmented retaining ring is carefully calculated and tested for optimal performance. It provides uniform loading on the bearing and pressure plate to assure proper alignment, regardless of driver influence or vehicle modifications. Monoloc's hardened chrome-moly steel construction will provide years of service.

Features:

  • Moderate to heavy pedal effort, aggressive engagement, OE to mild gear rattle, confidence during hard shifts
  • Moderate friction life, extended by ACT's exclusive diaphragm design, dramatic improvement in release mechanism life
  • Carefully engineered, precisely assembled, accurately balanced, uses select ceramic friction materials for high heat tolerance and maximum performance, major improvement in release mechanism
  • Recommended for high horsepower street or race use
  • 100% clamp load tested and dynamically computer balanced for smooth high RPM reliability, includes ACT's patented Monoloc
  • Shipping Notes
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    • Delivery to the USA:
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    Exchange/Return Notes
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    • Final sale items are not eligible for returns or exchanges.
    • To process your return/exchange, please contact us at [email protected]
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    SKU: 97300781394

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    Mike Athey
    Carnegie, US
    ★★★★★ 2
    Content seems good, but support files/code are insufficient, and the code seems illogical in places
    Format: Paperback
    This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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    Reviewed in the United States on July 31, 2023
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    Shannon
    Los Angeles, US
    ★★★★★ 5
    Very helpful
    Format: Paperback
    Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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    Reviewed in the United States on May 9, 2024
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    ChargingBull
    Pawtucket, US
    ★★★★★ 5
    Lots of uses in Roblox
    Format: Paperback
    Son loves getting these for birthdays and holidays.
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    Reviewed in the United States on July 6, 2025
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    jeanet
    Natrona Heights, US
    ★★★★★ 5
    Easy to follow
    Format: Paperback
    My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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    Reviewed in the United States on May 27, 2023
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    Internetaholic
    Boise, US
    ★★★★★ 4
    Maybe Outdated
    Format: Paperback
    I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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    Reviewed in the United States on November 26, 2025

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