SKU: 15425003413

APOC 301 4.75-Gallon Fibered Asphalt Roof & Foundation Coating - Black

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Description

APOC 301 4.75-Gallon Fibered Asphalt Roof & Foundation Coating - Black4. 75 gal fibered asphalt roof & foundation coating APOC 301 is a water based, fiber reinforced asphalt coating designed to renew worn roof surfaces and dampproof exterior foundation walls. Low odor and easy to apply by brush or roller, it can also seal and protect underground wood footings and metal surfaces. Key Features: Restores Roofs & Foundations: Renews worn asphalt roof surfaces and dampproofs exterior foundations Water Based, Low Odor: Easier

4.75-gal fibered asphalt roof & foundation coating

APOC 301 is a water-based, fiber-reinforced asphalt coating designed to renew worn roof surfaces and dampproof exterior foundation walls. Low-odor and easy to apply by brush or roller, it can also seal and protect underground wood footings and metal surfaces.


Key Features:

  • Restores Roofs & Foundations: Renews worn asphalt roof surfaces and dampproofs exterior foundations
  • Water-Based, Low Odor: Easier cleanup and application with minimal odor
  • Fiber-Reinforced Durability: Added fibers help resist cracking and improve longevity
  • Versatile Protection: Also seals underground wood footings and metal surfaces
  • Topcoat Ready: Can be topcoated with gravel, granules, or compatible reflective coating after 7 days

Specifications Table:

Specification Details
Series Name 301
Container Size 4.75-gallon
Color/Finish Family Black
Drying Time (Minutes) 360
VOC Level (g/L) 50
Fibered Yes
Elastomeric No
Cement No
Waterproofer No
Warranty 1-year limited
For Use with RVs No
CA Residents: Prop 65 Warning(s) Yes
Coverage Up to 350 sq ft per 5 gallons (varies by surface)
Application Method Brush or roller
Topcoat Guidance Topcoat with gravel, granules, or compatible reflective roof coating after 7 days
Use Cases Renews worn asphalt roofs; dampproofs exterior foundation walls; seals underground wood footings and metal surfaces

Frequently Asked Questions (FAQ):

Q: What surfaces can this be used on?
A: Built-up roofs, modified bitumen, existing asphalt coatings, and exterior concrete/masonry foundation walls; also suitable for underground wood footings and metal surfaces.


Q: How is it applied?
A: Use a brush or roller; apply two coats for best performance.


Q: How long before I can apply a topcoat?
A: A compatible reflective coating can be applied 7 days after initial application.


Q: What coverage can I expect?
A: Up to about 350 sq ft per 5 gallons, depending on surface texture and porosity.


Q: Is it low VOC?
A: Yes, the product is water-based with a listed VOC level of about 50 g/L.


Sleek Black Protection with Pro-Caliber Finish

This fibered asphalt coating wraps foundations and roofs in a refined, uniform black that instantly tidies and modernizes working surfaces. I love its water-based, low-odor formula—clean, efficient, and quietly powerful. Use it to create a crisp visual base line along foundation walls before landscaping or hardscaping for a polished, intentional look. It’s a smart essential that blends performance with understated style for a truly elevated exterior.


Protect and refresh your roof and foundation with APOC 301—add it to your cart and get pro-grade results on your next project.

Shipping Notes
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SKU: 15425003413

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Oilyraincloud
Louisville, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
R
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rockspawner
Natrona Heights, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
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Amazon Customer
Battle Creek, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Verified Purchase
Roger Andersen
Houston, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Waukegan, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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