SKU: 40500451817

I Loved You First - Jesus - Removable Patch

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Description

I Loved You First - Jesus - Removable PatchPATCH ATTACH FACTS Pull Patch: Because Your Gear Deserves Personality Your hat, bag, or tactical gear is coolbut lets be honest, it could be cooler. Thats where Pull Patch comes in. Our patches are like memes for your gear, letting you swap out your mood, flex your humor, or just remind people who's boss. 100% VELCRO Compatible Sticks to any loop surface, so swap it out as often as your mood changes. Fast & Easy Style Change No sewing, no hassle, just

 

PATCH ATTACH FACTS

Pull Patch: Because Your Gear Deserves Personality

Your hat, bag, or tactical gear is cool—but let’s be honest, it could be cooler. That’s where Pull Patch comes in. Our patches are like memes for your gear, letting you swap out your mood, flex your humor, or just remind people who's boss.

100% VELCRO® Compatible – Sticks to any loop surface, so swap it out as often as your mood changes.
Fast & Easy Style Change – No sewing, no hassle, just slap it on & go.
The Perfect Fit – 3” x 2” patches that make a statement without taking over the show.

Express yourself in an instant. Your gear, your rules.


PATCH SPECS

Small But Mighty – Just Like Your Comebacks

3” x 2” Size – Big enough to be noticed, small enough to stay sleek.
Built to Last – Made from 100% polyester, because you don’t have time for flimsy gear.
Hook Backing That Sticks Like a Champ – Fully compatible with any VELCRO® loop surface.
Clean-Cut Look – Finished with a sleek black merrowed edge—because details matter.

You bring the attitude, we bring the patches.


PATCH CARE

Keep Your Patch Game Strong

🧼 Storage Hack – Store patches face-to-face so the hook backing doesn’t snag on stuff.
🧼 Wash Like a Pro – Cold cycle only—think of it as a refresh, not a punishment.
🧼 Air Dry, Don’t Fry – No dryers. Let them chill naturally.
🧼 No Softeners, No Irons – Unless you want a melted disaster, let’s skip the ironing.

Take care of your patches, and they’ll take care of your rep.

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Exchange/Return Notes
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SKU: 40500451817

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4.0 ★★★★★
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Oilyraincloud
Boise, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Natrona Heights, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
Louisville, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
New York, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Verified Purchase
Jennie M. Scaturro
Omaha, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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