SKU: 70641076895

MOMO 1968 Jackie Stewart Steering Wheel & Hub Adapter Boss Kit For Porsche 928, 912S, 911, 911 (930)

Sale price$231.75 Regular price$257.50
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Description

MOMO 1968 Jackie Stewart Steering Wheel & Hub Adapter Boss Kit For Porsche 928, 912S, 911, 911 (930)Complete MOMO 1968 Jackie Stewart steering wheel fitting kit includes a MOMO boss kit, MOMO Porsche horn button, and fitting hardware specifically designed for Porsche 928, 912S, 911 and 911 (930) models. No additional parts are required for the successful installation of the MOMO 1968 Jackie Stewart steering wheel. MOMO 1968 Steering Wheel Inspired by the most famous MOMO steering wheels in motorsport history like Jackie Stewart, the 1968 is born,

Complete MOMO 1968 Jackie Stewart steering wheel fitting kit includes a MOMO boss kit, MOMO Porsche horn button, and fitting hardware specifically designed for Porsche 928, 912S, 911 and 911 (930) models.

No additional parts are required for the successful installation of the MOMO 1968 Jackie Stewart steering wheel.

MOMO 1968 Steering Wheel

Inspired by the most famous MOMO steering wheels in motorsport history like Jackie Stewart, the “1968” is born, being the first sports steering wheel in the Racing Heritage Project line.

MOMO 1968 boasts a series of exclusive features, from the extra-smooth leather to the annual limited edition, from the special aluminum plate with progressive numbering to the new Racing Heritage horn button, making it a truly unique steering wheel.

With the MOMO 1968, your Porsche will never be the same.

MOMO 1968 Features:

  • Laser engraved MOMO Heritage logo
  • Only 999pcs made worldwide
  • Rear laser engraved progressive number "2021 edition n-999"
  • Unique horn button: glossy red with MOMO Heritage logo
  • Dedicated special aluminum plate with laser engraved progressive number
  • Dedicated special box

MOMO Hub Adapter (Boss Kit)

MOMO Motorsport steering wheel hub adapter is crafted to effortlessly link MOMO 1968 steering wheel with your Porsche's steering column.

MOMO boss kit guarantees a stable and dependable connection, elevating the visual appeal and performance of your steering system.

MOMO hub adapter fitment list:

  • Porsche 928 (1977-1988) Without Airbag
  • Porsche 912S (1965-1969) Without Airbag
  • Porsche 911 (1963-07/1974) Without Airbag
  • Porsche 911 (930) (07/1974-1989) Without Airbag
  • Porsche 959 (1987-1988) Without Airbag

WARNING: Do not attempt to install this kit yourself unless you have been properly trained in the installation and maintenance of car steering wheels and please ensure you have previously read the instruction manual. Incorrect installation can lead to a steering wheel failure which can cause an accident resulting in serious personal injury or death.

What's Included in the MOMO 1968 Steering Wheel Porsche Fitting Kit?

  • MOMO 1968 Steering Wheel
  • MOMO Hub Adapter
  • MOMO Horn Button
  • MOMO Porsche Horn Button
  • Fitting Kit (Bolt Kit, Retaining Ring)
  • MOMO Heritage Stickers Pack

Please note that the images are for representation purposes only and might not reflect the exact part selected.

Shipping Notes
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Exchange/Return Notes
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  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 70641076895

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B
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bOB wALTERS
Dallas, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018
D
Verified Purchase
David Taylor
Carnegie, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019
L
Verified Purchase
L. Hall
Battle Creek, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 24, 2019
W
Verified Purchase
W. Vincent
Pawtucket, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018
C
Verified Purchase
Catboy
Lowell, US
★★★★★ 5
Great for newcomers to Godot
Format: Paperback
Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 13, 2019

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