SKU: 76829764545

BFI GS2 Heavy Weight Shift Knob - BMW Auto - Style 2 - Charcoal Black Alcantara / Machined Finish

Sale price$138.35 Regular price$153.72
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Description

BFI GS2 Heavy Weight Shift Knob - BMW Auto - Style 2 - Charcoal Black Alcantara / Machined FinishNot to toot our own horn, but we're pretty sure we've just raised the bar when it comes to one of the most frequently touched parts of your car's interior. This heavyweight shift knob feels like butter in palm of your hand, thanks due to the top grain perforated air leather that it's wrapped in. Weighing in at approximately 215 grams the added inertial mass makes shifting effort substantially less while speeding up the process at the same time. While

Not to toot our own horn, but we're pretty sure we've just raised the bar when it comes to one of the most frequently touched parts of your car's interior. This heavyweight shift knob feels like butter in palm of your hand, thanks due to the top grain perforated air leather that it's wrapped in. Weighing in at approximately 215 grams the added inertial mass makes shifting effort substantially less while speeding up the process at the same time. While we've borrowed inspiration from shift knobs past, we think we've really perfected the proportions this time around- with the 3/4 leather to metal ratio. Visually this thing leaves nothing to be desired. The machining is top notch, and the detailed crest coin gives that classy yet sporting look which elevates any interior's level by at least 50 cool points.

The included threaded adapter works just like our previous GS1 and can be used to work with just about any BMW shift lever. The knob's adapter is secured using three fat set screws for all models.

You might think that this is a lot of hype for such a little part, but try telling that to us once you've had the chance to hold one of these guys in your hand.

INCLUDES:   

  • One heavy weight GS2 shift knob
  • One BFI crest logo coin
  • One adapter for BMW selector shaft
  • Three set screws
  • Allen key for set screws

NOTES:

  • Some M-Sport models have a very short shift knob from the factory. If you have an M-Sport model, our shift knob will sit slightly higher on the selector shaft.
  • Shift boot not included. Image used for illustrative purposes.
  • The BFI crest coin included with this shift knob is silver plated and may tarnish over time. We recommend lightly polishing the coin with silver jewelry polish to restore its original luster.
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Exchange/Return Notes
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SKU: 76829764545

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Iowa Mama
Lexington, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
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Reviewed in the United States on April 27, 2025
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Ian
West Palm Beach, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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Reviewed in the United States on August 12, 2023
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Momx4
Omaha, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
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Reviewed in the United States on May 26, 2015
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Mick Charles Beaver
Phoenix, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
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Reviewed in the United States on April 28, 2015
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Meridian
Fort Morgan, US
★★★★★ 5
Helpful information and Questions to consider
Format: Paperback
As a writer of science fiction and fantasy I had already looked into the physical aspects of the worlds I was creating, but I quickly realized I needed to include society and culture in the worldbuilding. I started a search for information, questionairres, or guidelines to use and found very little that would be helpful to me as a writer. Until I came across this book. It's exactly what I needed. It touches on multiple aspects of beliefs and practices and asks questions to help you think through what you want for your worlds, even if it's mostly backgroud. A very useful tool.
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Reviewed in the United States on May 26, 2024

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